catmouse

Corel Draw: Cartoon Mouse

I know, he looks mean doesn’t he? He’s not your typical mouse. He seems to be saying, “You call this dinner?” He is part of a cartoon that you can see at the bottom of this tutorial. The idea came from the cover of a wonderful cartooning book called “Everything You Wanted to Know About Cartooning But Were Afraid to Draw” by Christopher Hart. The idea came from the cover of the book and is the same theme with a different treatment.

You can find the cat tutorial in the CorelDraw section of this web site.

All shapes created for this tutorial were converted to curves and nodes added where necessary for achieving the correct shapes.

Start by creating the head from a circle shape.

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The body is very simple from a circle shape.

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Place the head over the body. If you find the head under the body piece you can use ctrl-pgup to move the object up over the body.

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Create a leg from a circle shape. It should look like a long sausage. Place another circle shape over about the center of the first leg shape you created. Then create a rectangle shape the same color as the leg without an outline. It needs to be real skinny to fit vertically on the leg over the circle to hide part of the circle line.

Create the foot from a circle shape and add three bezier lines as shown below for toes. Place the foot over the leg and then create a circle shape without outline to place over the join line between the foot and the leg.

Select all the objects of the leg and go to the Arrange menu and choose Group. Go to Edit>Copy, Edit Paste to get a second leg.

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Use the Flip button on the Tool Bar to flip one of the legs so you have them both pointing in the correct directions. Place both legs on the body. You can use ctrl-pgdwn to move the legs down below the body.

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Create the tail from a circle shape and place it on the body.

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Create a tummy pad and place it on the body.

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Create the arms from a circle. For this mouse I just used an exaggerated sausage shape. Create a small piece of cheese with the triangle shape tool. The hands were created in the Cartoon Hands tutorial found on this web site. Select all the pieces of the arm and the cheese and from the Arrange menu choose Group. Place the arm.

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Create the second arm in the same way but add a little more curve to it so that it will appear to be resting on the hip of the mouse. Select all the pieces and from the Arrange menu choose Group.

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The eyes are also created with the circle shape. The bottom node of the circle is pushed up for a flatter effect. The pupils are copies of the whites resized to fit. The snout is two bezier lines.

The mouth and tongue were created from circle shapes.

The teeth are created by drawing a rectangle and pulling the nodes to fit the top of the mouth. I then used the knife tool to cut lines into the rectangle.

Select all the pieces of the mouth and from the Arrange menu choose Group. Place the mouth on the mouse head.

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The hair was created from a circle shape with lots of extra nodes added to the bottom of the circle after it had pulled into a horizontal oval. Every other node was then pushed up into the oval to create the jagged edge. I then resized the shape to fit the top of the mouse head.

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Last but not least the great big mouse ears. Again, using the circle shape create one hear. Go to Edit>Copy, Edit>Paste and then color and resize the inside of the ear. Select all the pieces and from the Arrange menu choose Group. Go to Edit>Copy, Edit>Paste to create the second ear. Use the Flip button on the Tool Bar to flip the second ear so it’s in the correct position. Place both ears on the mouse. You may need to use ctrl-pgdwn to move the ears behind the head.

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You now have a finished mouse who looks very disgusted with that little piece of cheese. If you look below you’ll see it was bait but the mouse doesn’t seem to be going for it and poor kitty is in for a big surprise when the mouse gets around the corner. I’m not sure how kitty is going to deal with this dinner.

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